They're there, trust me. All of the spawn points are there. There are some that are kind of hard to find - yes, I know - but you have to actually...
Are you kidding? You just didn't look hard enough. All of the spawn points are there. The majority of the Blue Initial Spawn Points are the...
Can I at least post this under Halo: Reach Gametypes. This is technically a gametype variant of a preexisting map, not one I've self-forged....
Hey, everyone! This is AMALGAMATIQN from the Halo: Reach Forge Masters. With the coming of the new Anniversary maps to Reach, I decided to create...
Why can you not download it? Secondly, there are a ton of specific details about the gametype itself, like all of the wave settings, Spartan...
First of all, the gametype settings ARE in here. I have all of the details, from loadouts, to equipment, to objectives, to gameplay in its...
Feel free to have a couple of friends to tag along. This would not interfere with the challenge.
Yes, all of the loadouts are equipped with Sprint. However, now that I think it through, I believe that I may add a loadout with a Drop Shield,...
THE HALO: REACH FIREFIGHT CHALLENGE IS HERE!!!!!! This is AMALGAMATIQN, and I'm here with not just any Firefight Gametype. No, this is the...
Good enough. If that was the purpose, then well done. I just thought the application of the gametype was a little iffy, but I guess not...
The only problem with this kind of gametype is that it requires no real strategy; it's only useful when you're up close and personal with an...
Hey, everybody, it's AMALGAMATIQN again, and I have a 'sequel' to my Extreme Headhunter gametype called 'Stalkers'. In this gametype, you start...
Cool design, dude. I like how it's completely inside. Very nice work. +++++++
This is a great new map/gametype I created for a fun, exciting, fast-paced twist on King of the Hill, where a Banshee is the Hill and you fly...
This is a new gametype I made for a new map I also made in coordination with this called Bansheeball. It's King of the Hill, but in this gametype,...
Looks like a ton of fun!
Cool! I like how the whole thing's one big, giant, rock outcropping!
This is a sweet gametype. I'll recreate it since you took it off from your file share. Edited by merge: The Zombies are too hard to kill! Ahhhh!...
Well done! Cool idea and execution!
Wow! Nice remake of one of my favorite Campaign levels of all time! I'm downloading this for sure!