This is a map I'm working on, temp-titled Hole after the feature that inspired me to make it - a giant hole inside a tower right in the middle of...
All submissions for the 7x7 contest should be posted here. The deadline for submissions is midnight EST, Feb 28th midnight EST, Saturday March 3....
Sorry, blowing off a little steam. It really does bug me though. I just got done playing one crap game after another where it seemed like every...
This is my new project - well, one of them anyway. It's an asymmetrical map made for 4v4 one-sided objective games, especially 1-flag. Remember...
(Yay, argument thread!) The more I think about it, the more I'm convinced that active camo as an AA was a mistake on Bungie's part. I don't...
[IMG] UPDATED 3/5 The 7x7 submission thread is now CLOSED and the submission deadline has passed. To everyone who submitted, thank you. I am...
I've heard that maps in Reach are stamped with the original author (person who first forged on them) which is why it's perhaps not a good idea to...
I know this has been done, probably a lot. I saw it in an invasion map a while back but can't recall which one. And I'm sure I could figure out...
This is a minigame I'm now working on called Hoglaunch. It was inspired by the very first thing that caused me to see Halo as something more than...
These are the maps that brought me out of forge-hiatus. Both are in the testing and refining phase right now. Feedback welcome, testing...
I'm looking to download as many TU gametypes in one fell swoop as are available. Specifically I'd like to get 85% bloom slayer, CTF, assault,...
I have so far done all my videos with the free Windows Move Maker program. It sucks in many respects, but the price is right, it's already...
Coming off a self-imposed forge hiatus, I had an idea for a smaller competitive map, three levels high and modeled in part (and very loosely) off...
This was fun. If I'd gotten a bit luckier near the end there I could have had the 15 kill splatter spree... ah well. Running riot/vehicular...
Weird theory question for you today. I'm thinking of making a minigame involving vehicle teleporters. It's possible that infantry and/or...
[IMG] Hivemind is a large-scale, big team-style map designed for balanced yet unpredictable gameplay and a mix of aerial and ground combat. The...
[IMG] Recursive is the 2.0 version of my map for the 5000 budget contest, Curvature (you can find the original here). I am releasing it...
I can't seem to find the answer to this question. If you tag an object as SKEE BALL OBJ in Haloball, it despawns at some point, correct? How...
Is there a resource from which I can download current, official matchmaking gametypes? I'd like to use some in a testing session tonight and I...
This map was inspired by a few things: 1. My undying love of Big Team Battle. Give me a huge map, some vehicles, and preferably some...