Vandelay is what happened when I decided to try to make something, anything out of the default geometry on Ravine. It looks so purty but what the...
Bleached is a hybrid beast - partly a remake of my Halo Reach map White Lodge, and partly outright theft of some ideas from The Pit. It started...
Recap for Tuesday, Jan 15th What did we learn, guys? WHAT DID WE LEARN? Short version: some really good, fun, competitive games last night....
I've noticed a curious wrinkle of Halo 4 recently. Since there are no weapons on the maps and all weapons enter via loadouts (two classes of...
I'll keep this description really simple: 1. it's a corridor-based map 2. for 4v4 or 5v5 play 3. with mantises 4. and traps you can...
This is one of those insta-flamewar topics, but I still think it's worth discussing. It would be nice if we can keep the more fundamentalist...
My new map would benefit from a jump pad in a specific place. It has to be small and not affect vehicles, so therefore it has to be a trait zone...
If they were to release a patch for Halo 4 next week, what would you choose to buff or nerf, and why? Note: I'm not talking about glitches/bugs,...
I found a bug in the process of testing my new map. Not sure how extensive it is but it caused me a headache for a while. Basically the bug is...
I knew this was going to come up for me sooner or later. I only barely had enough room on my XBox hard drive to install that stupid 8 GB of Halo...
So how is it? Surely someone has built some kind of complete, monstrous map and splitscreen-tested it already.
What achievements (minor or major, lowercase or capital-A) have been most satisfying to you in Reach? Here are a few of mine: - Beating a...
[IMG] Before I announce the winners, let me say that there were a number of maps out of the submissions that we liked, and narrowing it down to...
Hi guys. My new obsession is the idea of making a mid-sized or small map with a detached machine gun turret as a semi-power weapon. With some...
[IMG] White Lodge is a symmetrical, competitive map for team slayer and objective games (especially multi-flag, neutral bomb, oddball and king of...
[IMG] This is the second version of Forge Hub Favorites-ized minigame, Hoglaunch (the original one is here). The game is literally the same:...
[IMG] Terrorium is an asymmetrical map designed primarily for team slayer and one-sided objective games (1-flag, 1-bomb and territories). It...
Does anyone fully understand how object and team color settings work? For a long time I've changed both object color and team color on every...
"...if you confront the Black Lodge with imperfect courage, it will utterly annihilate your soul." (And your butt) The primary concept I had for...
[IMG] This is Hoglaunch, a minigame inspired by the legendary warthog jump video... [spoiler] made by Randall Glass. In homage to him, the map...