Well no, obviously it's going to be forerunnerified... we're allowed a certain degree of creative license with these maps. :P
Okay, I lied. There's no preview yet. However, me and Psychoduck are premaking part of the campaign after Rally Point Alpha on Tip of the Spear,...
Erupt's obviously ashamed because of his bad Falcon experiences... :P Also, I had a look at the spawns and health packs since 3 Legged Goat...
What? Infection on Orbital was the best thing ever, I'm sure you could fit it in somewhere... :P
Played this the other day in one flag. It has a really awesome layout for that gametype, but I couldn't help but feel that some of the spawns were...
You should probably note that there's already a featured MLG map called Leviathan, so if you want to avoid confusion then perhaps you could change...
You might want to fix the typo in the title, kind sir. Also, this map is kickass. Did you set it up for more gametypes or do you lack the objects?
Yeah, in retrospect I kinda prefered it when the columns for that bridge section were just railings, but I'm not sure whether that'd make certain...
Just played this, it's a great track with some very cool and cleverly designed moments (in every sense of the word) although the final bit...
The reason for this lack of screenlag is most likely the lack of lights or merged glass and whatever. It's pretty good in that respect. :)
Well everyone has access to either Plasma Pistols or Grenade Launchers, and given the confines of the map it's not too hard to EMP the Falcon.
The Spiker and Plasma Rifle are pretty much the same in this game, and they both outclass the Plasma Repeater in close quarters combat. However,...
Well it's not exactly copied, we added some stairs and a ledge, and removed a platform. Plus that central container thing in this map is tiny...
We actually ran out of objects. Like forge wouldn't let us place any more. :P
Yeah, that'd be my bad for not emailing Psychoduck the unedited image. :/
[IMG] Bungie.net thanks: Thanks to The Zooland for rendering a preliminary video, without which it would have been much harder to make this map...
Is Tempest an option? :3
Big maps are harder to pull off, since balance and fun become harder to quantify with bigger teams and larger weapon sets, as well as the likely...
I've been working on some screenshots and signatures for the thread, hopefully it'll be up by Sunday/Monday. :) Also, incidentally this will soon...
Understandably the game wouldn't be able to run off of Assault, but I think it could possibly work with other gametypes. Would you be able to do a...