That would be a good area, but since all of the buildings are curved and have thin walls an exact remake is likely impossible.
Stop being so ****ing anal. Let's call it a Guardian revision for now. Calling it a Guardian inspired map doesn't do this justice considering...
Yeah, I don't object to long or obscure words themselves, I just object to mismatched words and words that are just clumsy in general.
The Pit is called The Pit because... well it's fairly self-explanatory. :)
Did you fix the reciever teleporters yet? Just a reminder. :3
According to my friend Psychoduck that's not the case, but i haven't tried it personally. It would make sense for it to work, though.
Seriously? Has anyone else noticed that there's an abundance of maps with names that have little or no meaning or relation to the map, and are...
You might want to change the name, there's a campaign level called Exodus in addition to a bunch of other maps (especially that one with the...
You know Stevo, we might make more maps specifically for small Invasion games. It'd be good to make the action experience-orientated rather than...
Progress Report: 02/26/11 [IMG] [IMG] [IMG] The map's coming along nicely, with the top of the building and the connecting passages through...
Progress Report: 02/25/11 [IMG] Map's got a solid foundation going. For practical reasons we decided to change the other half of the bridge,...
Ah, natural maps are a marmite thing. Some people like the tranquil and relatively peaceful environments (that aren't grey!) whilst some people...
Well I suppose it's your choice, I mean we do have a ton of stuff to work on at the moment anyways, not to mention I have schoolwork that I should...
I really hope so. Then he can say "You SUCK" in context, from that beta recording ages ago? :)
Well you could always add some crates to the long corridors like they did with Andromeda. The layout is just really good for infection in general,...
If you need to make a small wall but have run out of building blocks, use bridges if aesthetics don't matter on the other side. Likewise, if you...
Wow, this is actually a really good idea in theory. I'll DL the map later and have a look to see if it'd be good competitively, but it certainly...
Oh great, thanks for helping us out brah. I hope you know that it's ten minutes long. :P
Catacombs by Alzarahn. Hero by Erupt
Me and Psychoduck have already thought of a number of ways of making the space less linear, such as opening up the garage door that's closed in...