Okay, thanks again Bloo Jay. :)
How do I bump my post? I tried bumping my thread with a new post, but it is merging and resulting in no bump.
@cluckinho10; That's true, I'm interested to see how it plays and I've also wondered if I should add more railings. The attractive/tactical...
Thanks for responding so quickly! I'm not sure how I ended up reporting that, but it worked out. :)
I think it looks great! I'm only lending my fastidious perspective on it. No I was never able to test it. My friends don't play Halo Reach...
I added you on XBL :)
You never know :) Also, I've been working on a new competitive map that needs some testing if you're interested in helping me (Sorry for the...
By inconsistent texture merges all I mean is that you have forcibly merged objects. If a block is sitting on or against another block it will...
After a forge through of your map, I like the overall presence of it. I wouldn't be able to get a game in with any of my friends except maybe a...
Ah, that makes sense. I have a few questions about that, but I'm sure I'll find most of the answers by reading through more of your blog entries....
Just wanted to say thanks to you guys for sharing your knowledge of the spawn system. I've had my initial questions answered. All of the...
Lots of valid points. I would like to see a "forgeworld" for Human (Reach?) and Covenant (High Charity?) locations with interchangeable palettes,...
It does lack large playing space and offers a lot of walkways, but that is what I was aiming for. Not to infer the map doesn't offer long range...
Thanks for the warm welcome everyone! I brought cookies from home so no worries about the shortage. :P @Noxiw; Will do! @Stevo; Thanks for the...
Originally I posted this map preview 3 weeks ago, after a short break from forging I came back and had no want to complete this map. It was based...
Hey peeps, I'm Duke. Thought I would properly introduce myself since I've retaken an interest in forging. I'm not involved with any other forging...
Man, that map is sexy!