People falling off might be a problem, but I haven't tested it yet to make sure. I still need to place the spawns for FFA. What happens if there...
Could you label the warthogs as a respawn zone?
You should have 1, 2 and 3 spawn sequences. One for each phase.
Yes. Say your first objective and the disappearing objects are in the spawn sequence 1. The objects that should appear would be in the spawn...
Here is my latest map. Its architecture and name are based a lot on 'The Silent Cartographer'. It's kind of small. I wouldn't go over 8 players...
Incline round?
He's saying that it is not flat enough. You seem to be having trouble understanding that.
It still lags in the middle for me. I must have a really shitty Xbox.
Looks frustrating. The killball part is awesome.
Because we have been given less than what we had before. Features and objects have been removed. In the case of polygons and aesthetic details,...
Looks awesome. I have you added don't I (Fatal Sloth)?
Or what they should do is adopt the system that has been working just fine for 6 years.
They should have made shaped gravity volumes.
Yeah. I started working on something like that but got bored of it. I'd love to see what you can come up with.
There was one map on Halo 3 that used pallets as a conveyor. A new pallet would spawn at the beginning and push all the others along the track,...
I want to see a forge city that takes on the style of New Mombasa or the city in ODST, with an area to build walled off by lots of tall static...
I have stuff like that happen but not as bad.
There is a very popular thread on Bnet requesting a city-themed one, so the chances of one are almost certain.
Read my post above. You should be able to do it that way, or with Invasion Slayer, you can set the phases to change at a certain score.
You would want to set 'spawn at start' to false and then set the respawn timer to whenever you want the spawn zone to spawn. Spawn.