Well, so long as the palette is useful for a more variety of modern structures. Like white walls from boardwalk and doorways from countdown or...
It is important that the game experience support the cohesion of your story line, so you can come across issues like this. I have a similar...
Actually, I realized after I wrote it that proximity influence does not, but zone influence does. See my edit to my post for how to do this. If...
Actually, your statements are wrong. Using weak zones will only influence, but not determine conclusively. And the Spawn Sequence property does...
I did not know they were looking for submissions apart from Bungie. Where is there information that one can read about these submissions, rules,...
I completely agree. Too many people throw phases together, then throw more vehicles into the next phase than the last, without thinking about what...
It depends upon the map, the game type, and your preference. Personally, I would primarily only want to use strong respawn zones dividing the map...
Well, we all have an opinion as to what makes an invasion map fun. Vehicles may not be fun on every invasion map, but to say that vehicles take...
I am putting together my first serious invasion map myself right now. I won't get into what I am doing much as I do not have the final phase...
I actually meant that it is possible to make the game unplayable, not that it would be unplayable in every case. Unlike one bomb in which the...
Wow... 8500 downloads. This really does belong in match making!!
nice idea...
Then the game play would break if the game type allowed the flag in transit to not have any way point. The defenders could just grab them and hide...
The solution using one initial spawn point will work. UPDATE: I took your map and applied a strong zone to the initial spawn point and laid...
@Stevo - I wouldn't mind testing your ideas with you this weekend. If we can reproduce in a controlled environment, then I would present the...
I discovered last night that strong zones can be overcome by LOS of some weapons if there are more team compatible respawn points outside the...
Assuming you are talking about zombies... If you do not use strong respawn zones, then I would surround the one blue initial respawn point with a...
Stevo, it doesn't help anyone to say that strong zones are only 3x stronger than weak, because they are not. Someone will design their map with...
I have created on my blog a tutorial index page that has links to current and future tutorials on using the spawn system. Some articles cover...
Believing an authoritative source is not religion, it is standard practice, best practice, practical practice, and the only practice in any...