So I get how you can create a game type to enable an RPG game. But what I don't understand is how do you decide on a story line and then get that...
No, the Respawn Zone objects are NOT for invasion or invasion slayer or bro slayer.
This is an amazing resource. I have never heard of it until now...
one of the issues i find is that after I work on one of my maps long enough it begins to look dull, but others don't think so when they first play...
only timer running out or infecting last man standing
oooooooooooh caught!
Who did the ratings for H3 maps? Was it everyone who took the time to look at them?
You may have lost it. I tend to always load a different canvas before loading a new FW map for editing, just to avoid these kinds of problems....
I had always experienced "territory contested" when at least one player from each team are simultaneously in the territory. I don't recall a...
My experience takes me more and more to using only Respawn Zones to divide the map between red and blue, then let the engine figure out where to...
I don't have a capture card and I make videos of game play on my maps... Here is what you do: 1. Run the film clip of a game in the theater. 2....
Only the black and white or near black and white are useful, IMHO. All the others are for play, but nothing serious.
As far as I know you cannot. If someone knows a way, please tell us... KOTH was originally like that as well, but some thought it was a bug since...
Haven zones are randomly activated during game play.
The sky box is between roughly 67 and 77 units up in the sky, i believe. When you build up there, if you fall, you hit the barrier below you and...
Okay, let me try again, now that I realized you said 4-way symmetrical map. If you have four bases, one for red, blue, orange, and green, then...
I get tapped for posts like that... I forged through the map. The first and big thing that stuck out at me was too much merging of objects to...
Ya, tempest was the closest thing to FW, but it was only half the pieces... that is what I sort of expect, but if they throw in a few new pieces,...
After reading the article, your quote was all they really said, and it is sketchy. So I am not so excited and just waiting to see. It sounds like...
Try killing three players evenly spaced out along the red half of the map within a few seconds of each other and you should see the problem I...