I would expect the trait zone, the respawn zone, and the safe boundary to all behave the same - you cannot spawn them in on timers. (In Reach, we...
While you can specify an initial spawn point to be guaranteed to be populated at the start of a round by covering it with an additional Respawn...
Flyingshoe... the entire video was about how to line up Z. The magnets are a much better approach to lining up Z. The video is more like how to...
You forgot to tell all those people who are playing it...
I really like the observation lounge pic of the enterprise on the big screen... got to download to see how you did that...
Do you have the map and film of this on your FS? If not the film, the map at least? I would love to play around with it to see what's up. I have...
It did? As far as I understood, Reach had no occluders in any of their forge pieces.
Just a reminder... feedback should be sent to the waypoint MM threads setup for each map.
I honestly don't understand how you could look at your hand when it was opened like that. When I had surgery on my arm, one look and I was about...
Interesting... Certainly puts the narrative into clear perspective.
Hulk, Forgers that want their maps submitted to 343i for MM consideration work through community cartographers. There are about a dozen of them....
I can hardly recognize it with the visual noise in all the blocks and the XXL scale. The first game I played on it I was struggling to recognize...
Yes, actually in just a few hours...
thank you kindly good sir
Noky, I apologize for coming off so strong. I am, however, confounded by this process as you describe it. When it comes to the game, I just blow...
HLG approves all but dispair... We are off to a good start... all but one are said to be breakable in game. QA doesn't start for a few more...
When you take a 2v2 map and play it 4v4, do you consider the size of the map and the potential for spawn traps? Especially with flag where the...
I like dynamic lighting, but I like a large forge world with diverse areas to forge on much much more...
Odd ball is really killer with multiteam...
Of course I said 4v4 on small maps. What I was saying is a mathematical fact based upon some research I have done. I am currently writing another...