Well, if you do it just right you can create a seamless effect. You could either press a (while grabbing an object) extremely soon after pressing...
That's great to hear! Glad I could be of assistance!
Unofficial Review! I've had a look through your map and I think that there are areas that you did well in, however there is a lot of room for...
Glad I could help!
Thanks man, I appreciate that.
I agree, the openness does well to add to the "outdoors" effect, so soft kill zones are necessary. The main place I meant about the weird phasing...
Feedback Okay. Going onto this map, I immediately knew that you knew what you were doing. The shape of it is great and allows good circulation...
True that. But I think that a map of exact geometric and proportional replication would fall way short of what this place is. It plays great, so...
Pfft, I meant that people shouldn't just pass it by because it has no pictures. Sure, it needs some, but until that happens look past the...
Nice one! This is a very good level! It's simple, but it works! I really enjoy the feel of the area. There are just two small problems. The power...
Mini Review! I've got to say, this is a really well done map. I can see you've thought this one out. Your attention to detail is amazing,...
Review! Okay, I've had a thorough look through your map and here's some feedback. This may be a little harsh, but to be brutally honest I can't...
I like the design, the circulation and generally how its been made. This map really feels like it is professionally put together and it's clear...
Review! Well, I had a look around, and I think I have some advice for you. Pros: -The map, in most places, looks very nice. You have a good...
I'm afraid I'm unable to view the pictures. All I'm getting are boxes telling me to upgrade to Pro today, and honestly I'm not up for that...
Warehouse 27 "This storage facility bodes great misfortune for any who step inside..." Yo. This is my first submitted Forge map which has...