maybe you could add some flares for the humans to throw down at the zombies. The light wont affect the humans for more than a couple seconds after...
good work, looks like a fun map and all the pictures helped alot. It cant hurt to have too many pictures (though I once saw a slideshow of 30...
looks interesting but there are no pictures and someone will definetly come tell you that this is not up to forgehub standards so fix it quickly
good map and i like the center. But It seems like you didn't use it very effectively. I mean it looks good and all but the space is small. I...
most MLG maps do end up looking like amplified but i think this one does a good job differentiating itself from Amplified
good mlg map. I like how in this one there is only one high way joining the bridges which will focus the action.
good idea. maybe you should make a varient that plays on the fact that this is actually a classroom. Maybe an objective in assault could be to...
good idea to make the zombies and I am impressed that you managed to block off the back of the map. Though someone is going to spend the whole...
Good map but it could also spiral upwards to be more interesting. So eventually when something goes in it shoots out of the chamber really really fast
good for a person who wants fun right away... though it seems this might only last a little bit. Once you get in is there a way to get out other...
its good to see an infection map that isnt on foundry for a change. And also you were able to have a diffenet style of play than the usual convoy...
We dont have to block off the map but if we do it should definetly be with fence walls and boxes. Since most of our boxes and fences will be gone...
maybe you could also add shoulders and make it look like a spartan is lying down. Might take a while but it would be cool to go into his head and...
maybe you could make the human cage bigger with a small exit at the top that is almost impossible to get out of. Also so you could add some...
maybe if you want it to feel more urban you could make a highway that passes overhead. Its not hard and it could have some pillars that come down...
good idea to move this gametype to high ground though it might not have the same d-day feeling to it. I sugges changing the name to another battle...
what did you add in the back halls?
also some equipment like a tripmine could be quite handy. You place it in a hiding spot and run off a bit. Turn around and throw a flare towards...
good first map. looks very good for close quarters and reminds me of that one on rats nest where everything has been closed off and you fight in...
Good first start but if you dont want people breathing down your neck about interlocking just move this to the lazy mapmakers section. I couldn't...