You should add a jump up to snipe window. Unless you're some kind of noob.
I going to be blunt, because that's all I know... 1. There is not enough LoS blockers. From the highest point, you can see 75% of the of the map....
Definitely my most preferred map from you as of now. You were creative with the use of some objects, and the map has a quake feel, which I love....
I'm always down to give feedback, in game or on the forums. Have any other projects that have questionable layouts, post them and I'll help you...
On the bottom of the second pic, there is a point where the two catwalks meet. I was suggesting that there be a platform because there is very...
You use the same sketchup template nexn does. Is it easier than google sketchup. As for the layout: The LoS on the top walkways appear to be long...
I didn't want to post again but I feel the need after reading this... Hulter has an issue with you because he disagrees with a decision you made?...
@Knight: There is nothing I can say to you that Hulter hasn't said. The fact that you are comparing this map to full blown maps is reason enough...
What a breath of fresh air! Maps like this is why I haven't given up on symmetrical designs. Looks like a great map for 1v1-4v4. Definitely...
I looked at it in forge genius... Even if I didn't, it's quite obvious that a map with as little depth as this would have spawning issues. Do...
your momma
With this map, it was all about the FR. I like the uniform look of the map. My future maps will be shinier and prettier. I have about 5 in...
Having a Rocket Launcher on a 1v1 map is usually not a good idea, but having a Rocket Launcher on a 1v1 map as simple and direct as this shouldn't...
Thank you for checking it out, and I understand it is just another two base. I tried my best to do something unique on the otherwise done-to-death...
l l u u x x
Plays awful due to the flag platform. Why do you ask?
Link is at the top of the first page. It is highlighted "Download Link". @Atlas: Thanks for the kind words, after finally getting a game on...
Perhaps you don't understand what I mean by constructive criticism. Constructive criticism is when you point out issues on the map that could be...
The better team does not win. The team who manages to kill the opposing team is rewarded with free kills due to the predictable spawning. Yes,...
It isn't a matter of spawn placement, it's a matter of movement options after spawning. Hulter took the time to illustrate that when a player...