My suggestion is that you could make the coils just spawn on the ground and spread them all out. Don't make them respawn instantly, and then you...
Wow I would've guessed this took a lot of time, but nowhere near 200 hours. I guess you really must have made the interlocking pixel-perfect. I...
Thorough... Anyways, this looks good, but I agree a layout image would be helpful. I loves me a good vehicle supported map now and again. Nice...
I take it you thought long and hard about the gameplay while making this map. It seems solid and that SWAT would definitely be a blast on it....
Simple, yet it looks like it can support some kickass oddball games. Interlocking looks neat and I like the hole in the center structure. Nice...
Good interlocking and everything, but I'm not a big fan of really small competitive maps as such. There's barely any cover and it just seems like...
I can't really understand the map from your post. I'll Dl and get back to you.
Simple, yet creative and original. That's what I like to see. I think there could be more to this though, I'm not sure what, but some other...
I'm not gonna put it against you that you didn't interlock the floors, cause it doesn't really matter to me that much, although it would be great...
I like the window panel structure, it looks like something you'd actually see on a RL building. Nice forging, I look forward to seeing more maps...
Eh, looks okay and like you used some good forge skills, but everyone's seen maps like this before. You seem like a pretty competent forger, but...
Wow, great idea for a map. The platform above the watering hole is a good addition and the interlocking used for it gives it a neat design. I was...
Thanks Cash, I'm glad you like it. I came up with the pallet idea at the last second and it turned out well.
All that I get from the pictures that you posted is that you put a single box and a turret on each side, then made a hallway in the middle with a...
The curving hallway is a great forged feat, but I think you could've done more with the map.
In the first two, I can't really tell what the map looks like from the pics, but I can still understand that some hard work and good forging...
This map looks great, there's alotta innovative aspects to it that I can see. I like the crossed stairs idea, clever. This also looks like it...
I disagree with a lot of posts on this thread. Imo, from what I see in the pics, this looks like an extremely good map. It's got combat from all...
Man, you guys are just incredible. I love the look of this map, mostly because almost every map you see that uses merged double boxes for the...
Damn that's good interlocking! Nice ****in' job dudes! This map looks really well balanced and well-thought out. Once again, props to thee....