Well, I can tell you it took me about one month to forge Mutiny, then I tore it down to just the bow and started over with Flight Deck, which took...
I would be happy to look at it tonight. Can you place it on your file share? In the mean time, look at the articles on spawning at Forging Reach....
what kind of setting/structure/theme do you want? If any of my maps on my file share will work, you are welcome to use them.
oops, saw the discussion on bumps and thought what I found might apply. My bad...
THIS IS OUTSTANDING! I have to look at it tonight. I have always thought that Citadel would be the only map I would consider remaking. From what I...
I use all of the features, but there are times when nothing will replace eye balling with precision movement.
Actually, I didn't quite read your post fully the first time. The whole thing about laying a floor out flat using coliseum walls is something I...
This might help you understand how they work under the hood and how to use them in forging: Respawn Zone Tutorial.
High Ground and Last Resort are the two maps that always come to mind when I want to look back at Halo 3 asymmetric maps for ideas on where...
The vehicles don't take a long time to respawn, and no there are no teleporters. Besides, there are near by buildings that you can hunt through....
practice, practice, practice...
If you do not want to use them, then the entire Forge World is playable. Once you put one down, then only those area in a Safe Boundary are...
So I have studied this problem since I read the bungie article that Ladnil presented. I wrote an article showing a simple three step process to...
I think this is a very nice map aesthetically. I am interested in playing on it some time this week when I get some friends online. But so that...
If you have two power weapons, like rockets and sniper, you want them far apart so that one person cannot collect them all. That way each player...
I agree with you. I was trying to translate his instructions into what made more clarity for me. I think it is far more simple to understand than...
So given what I learned from today, this is what I think Stevo was saying. 1. construct your map. 2. the forge engine will save the orientation...
1) I thought that getting rid of the bumps was the point. 2) But more importantly, if they are the same elevation (Z axis) and their edges meet...
And an engineer from Bungie told you this is how it works internally? If that is so, then why can I save to precise locations? I was able to get...
Then what is the point of the post? I thought it was to explain how to reduce or eliminate the rotation that Reach induces into the wall when you...