Please don't spam map posts. Comments must at least show that you read the post. Offer feedback that helps Here are some more pictures:...
The last area runs pretty well but not as I expected. people do tend to spread out and go in random places. Also, by area III there are usually...
Rather than make a new post for an updated version I decided to edit the whole thing. Pictures have been changed and the links now go to the...
(EDIT) These problems have been fixed and the links lead to the updated versions Attention: During playtesting there have been a few problems....
Camping isn't much of an issue here and I made sure to have the receiver nodes in the air in several places to avoid this. The mongeese were a...
Thanks for all the support. The map is nice, though if I had to change anything it would definetly be the last area. I would like to make it look...
Holdout-Requiem “mass for repose of the soul of the dead” Created by RivalMass [IMG] Download Holdout Requiem [Map]...
This is a step up from version one and I am pleased with the results. In this one interlocking was used ad it is a lot neater. The map however...
Halo CE had a lot of good maps but chiron was by far my least favorite. I played it maybe twice and can hardly remember the name. Some people...
yeah it is not clear if you posted this for the arena to look at or for a game where you spawn in the cage and bunch the other person
It is not that bad but could use some work. maybe get rid of the honour rules that keep the zombie from going into the weapons area. Probably...
Please have the pictures imbede as this is a requirement here at forgehub. 1. save your pictures to your computer 2. upload them to photobucket...
This looks really well merged and has a good layout. I am still a bit confused on how everything fits together but it does seem to flow well. The...
Yes the pictures are pretty annoying and I can't get a sense of the entire layout of the map. Maybe add some regular overview shots or an overview...
This looks pretty good though it seems like there might be ways to squeeze past the death teleporters. The map is a bit too small though and most...
This looks very well made and balanced. There are few weapons here and I think that the sword might be overpowered. Maybe you could replace it...
This looks really well made with nice interlocking and aesthetics. The weapons look balanced and everything looks smooth. While on the ground...
This looks really good. I love all the detail that went into making the story come to life. The broken shields are a great idea and I have never...
Yes I agree. The tree house it pretty random and could use some interlocking as I see a few cracks. The activation switch was pretty neat though...
But there have already been a lot of open ones and it is good to try one indoors. However if it is indoors you should only use snike grenades....