[IMG] this is sorta the direction of the flow... there's points that contradict it which take away from it. i know its not needed but imo its...
[IMG]
awesome sig. pretty impressed but i dont like the frame c4d...
its just some brush... and thx miraj glad you leik it. can you specify about he lighting thing?ps contained, your sig is awesome
the hair makes the head looks weird, decent blending imo
way too awesome for my taste. sorry. llol jk that looks great! glad you did it?
sure. i just had a little circle brush and fiddled with it for a half hour on 89 and 60 % hardness.
if you just redid it with the pen tool the sig would go from average to awesome.
theres a good idea. ill get around to trying that sooner or later. thanks for the halp
needz moar interlocks. lul jk. can i suggest you go: new layer>image>apply image then filter>render>lighting effect instead of doing what you did...
well. thank you for the comment, which isn't spam because the prefix is CnC. as in comments and criticism. just a reminder to mods.... anyways...
v1 [IMG] v2 [IMG]
it actually looks more like a pinto lol. but yea spend more time working out the shape and smooth out the shading so its not so smudged and youll...
[IMG] mhm n such
where you get reach pieces for sketch up?
these are all way to open. need a bunch more cover and possibly some more interesting layouts. as far as the word collaboration goes... you...
you don't need moar than one picture and merging isn't required for a fun gametype. although this map in particular could use some more...
great. btw... you didnt really cover blending so much as you did those sigs. could you make a more in depth blending tut? your really good at it...
i had like 10 adjustment layers lol... and i could use some more clipping masks as well your right. thanks for the Cnc