I'm mad that this is only for the selected gametype. While I congratulate you for the circular forging, I am upset this is only for KoTH and only...
This looks pathetic. I could have made this in 10 minutes. Just throw around some scenery, spawns, and weapons, and you get this hacked up piece...
The whole thing looks chopped up. I can't even recognize the face, and I'm guessing it's the "orange guy" because of the stone blocks? For real,...
It looks very nice. But you should know what people expect out of foundry these days....(hint: look at all the newest foundry posts)
It doesn't look pretty or fun. Maybe perhaps you should look at some more posts here at forgehub to get an idea of what people expect out of...
Done before, the pallet sensitivity trick is seen used in every trap today. Nice try, but too late.
Uh... yeah. Try another map. This has already been done ALOT and alot have been better than yours. Plus, this type of stuff usually goes in the...
Have all of these jumps been tested time and time again to see how well they work? This seems a little unsure with me. And also, where's the...
I'm guessing it's symmetrical, but it's hard to tell from the pics... Anyway, for being called "Pyramidal", that's really one small pyramid. I...
This is by far the best forging aesthetically I've seen done on an infection map. Possibly the best forging, period too. I don't really get why...
Okay, I'm sorry I couldn't join you on your test run. But you should host another sometime, at night. Friday night, that'd be really popular. Then...
It looks pretty fun. I like this because it's short and it has 2 nice jumps. But some will argue that it needs more interlocking. In some spots...
The first stickball court appeals to me more, as many will agree. Not only are the aesthetics better, so is the lighting and the crates do better...
A little advice, besides my previous. I now realize that a killball can't fit, but I'd still have to say that the teleporters should be gathered...
What can I say? It's good forging. There's also an element of aesthetics, but not much. There's nothing new or different about this map, it's...
Featureworthy, perfectly perfect. I'd have to say that I'm jealous. This map is perfectly perfect regarding aesthetics and gameplay. I'd be a fool...
Wow. Unique in its simplicity. But I must ask you, is it possible to play this with one person, or do you need more? And also, so you're telling...
Very genius. The radar jammer part in the video seems like I wouldn't have needed help with it, but... anyway, this is a very nifty map. Great...
This is solid. But tough luck with less more than 100% gravity (if you ever used higher gravity for a custom game), because you'll need to make...
Nice. This tube concept has already been used, but I think you have used it better than any I have seen. But you mainly showed overviews, and you...