With this map, it was all about the FR. I like the uniform look of the map. My future maps will be shinier and prettier. I have about 5 in...
Having a Rocket Launcher on a 1v1 map is usually not a good idea, but having a Rocket Launcher on a 1v1 map as simple and direct as this shouldn't...
Thank you for checking it out, and I understand it is just another two base. I tried my best to do something unique on the otherwise done-to-death...
l l u u x x
Plays awful due to the flag platform. Why do you ask?
Link is at the top of the first page. It is highlighted "Download Link". @Atlas: Thanks for the kind words, after finally getting a game on...
Perhaps you don't understand what I mean by constructive criticism. Constructive criticism is when you point out issues on the map that could be...
The better team does not win. The team who manages to kill the opposing team is rewarded with free kills due to the predictable spawning. Yes,...
It isn't a matter of spawn placement, it's a matter of movement options after spawning. Hulter took the time to illustrate that when a player...
Great job guys, the map plays very well. The structure of the center is what makes this map play so balanced. Teleporters create fun, fast...
@Hulter and RIP: Thanks for the love. It surprised me that this was nominated as well. Thank you to FH as well.
Whoa, calm down. Way too open, no cover, and long sight lines correlate to each other, so you just said the same thing three times. "Gameplay...
Now I'm not much for sob stories, but I do know how disappointing it can be to never meet your expectations. I have finished about 10 maps on...
You have a terrible thumbnail for the map. The only reason that I clicked it is because I know you from Sozer. Your second pic with the teleporter...
When I described the map as a figure 8, I meant that the routes all have to cross the central area, it wasn't referring to flow. I'm sorry, I...
I hope that you realize that gameplay differs depending on the players style. You may have been lucky enough to get a lobby full of people who...
I would give the map one more direct access route, like a downward bridge in the center. Most of the fighting happens either across middle or on...
Now I don't know how exactly you want this to play, but I am a firm believer that any map, on any gametype, on any game should encourage constant...
I didn't even know Terrace was nominated. Thanks guys. Bishop has got some unique structures and I was a fan of Consecrate's design ever since...
It's limiting the amounts of designs possible, but that doesn't mean you can't create excellent maps with the designs possible. It just means...