Hey all. So, as I'm sure most of us are aware by now, we can use the auto-turrets for any gametype. This has me really excited, and I find...
So, yeah, file share is down and I would like to get my map reviewed (at least in terms of looks) and wasn't sure if the Testing Guild was even...
So, I'm currently working on a covenant-themed map which is fairly close-quarters and meant for 2v2 or 4v4. Each team has a "Spawn Well" In the...
So, I'm not sure if anyone remembers that AvP game from earlier this year that was released on 360, but it was an amazing game. It took forever to...
So, My favorite map has always been Backwash. In halo 3 I set out to do a remake, but the odds were against me. Halo Reach renewed my hope of...
So, I want to get to work remaking my all-time favorite Halo map; Backwash. But I can't find a good Location on Forge World. My fisrt thought...
Okay, so back in H3, a favorite passtime of my friends and I were the many forms of Fat Kid. I have already made a re-imagining of our gametype...
Okay, so Fishtank is a spontanously random map. It is a throwback to a bygone era in Shooter Multiplayer. I wanted it to feel like something on...
Okay here, I just have a few questions for gametypes while I'm getting into Reach forging. 1. Where is the option that decides if players are...
The Tundra is my first Asset map, and one of the first asset maps on Avalanch. It currently supports Asset V2 and Asset Long. I have also created...
So, I've recently had a book idea focusing around an alternate history where humans advanced using the powers of water and wind rather than fire....
So, I was checking out the MLG settings and realized there was no vehicle use. So why can we not use them for cover or aesethics? Imagine your a...
Okay, so I'm in a game of MLG with a buddy of mine. MLG Ball of Ldown. I get MVP and go +9 with my ToD as Oddball. My buddy goes +2, ToD is...
Okay, so I've come up with what I feel has potential for a cool gametype; MLG Zombies! However, the biggest testing session I've been able to...
Okay, so I'm working on a map. I've built the center sturcture, both bases, and I want it to be symmetrical. However, my forging skill are...
Released isn't your typical firefight map. Nor is it played with you typical firefight gametype. [IMG] Thats right! Released sees its center...
Alleyways is a mid-sized map set is the decaying alleys of a once proud city. The map supports all gametypes except VIP. [IMG] [IMG]...
Alleyways is a cramped, urban themed map. it Requiers quick thinking and the abillity to work together. [IMG] Now then, at this point you may...
Snipers on the rooftops is the first episode in a series I will be making. Captain Anderson has some very important information for the UNSC and...
How awesome would it be to fight Flood in a Firefight map? Or maybe rebels? Firefight doesn't need to follow canon and can do whatever it wants.