I think you'll find that it isn't as sloppy as it looks in the photos. Someone said they'd played it and their comment was that this is the type...
Author: Revelation Six Compatibility: All Gametypes Sponsor: Mjolnir Battle Tactics Forging Division Download: MBT Combat Ring There are three...
Midget, in my fileshare I have an infection gametype called Stargate Wars. It was originally created for my Stargate Wars map, but I have seen...
Eh, whenever I tried to setup a spawn inside the box, I'd just spawn randomly around the map... but never inside the box. So I tried to glitch...
Forgehub
How very Matrix-like.
That is one of the most pessimistic views I've ever heard. Someone said our understanding of right vs wrong is determined at childhood. I...
You've been posting for only three days and have 62 posts? Generally hyperactivity is worse than inactivity. I'd prefer to see a handful of...
Eh, I don't know about that. I think I've got a very fair infection map that seems to be fairly popular. I think people play infection because...
Rusty, part of understanding right and wrong depends also upon one's understanding of the subject. Is abortion right or wrong? This is the topic...
When defining right from wrong, one must take into account personal conscience, societal acceptance and consequence. Is gossiping right or...
I figured I'd let you folks know that the initial release of this map contained some problems with zombie spawns. I have since corrected this and...
Rune, the single image shows of the basic premise pretty well. It looks pretty good. The "ledges" look level and evenly spaced. If you read...
Semantics. I think we all get the idea. While this probably isn't that useful in-game... it's very useful in creating custom gametypes since...
This looks pretty interesting. Q'd for download.
I have a problem getting players to playtest maps. Even when I post on the playtesting thread here on Forgehub, I don't seem to get much...
Hence the reason I asked for a link to your fileshare. *Nevermind... I already downloaded it.* Here is the "loop" that I was talking about. You...
Moore, can you post a link to your fileshare so I can take a look? Thanks.
That was my original idea... have a sender halfway down the hole with a mancannon and a receiver at the bottom. Problem is that when you come out...
Eh... well I guess I'll have to go back to the drawing board. I tried it with just two way teleporters and it didn't work. I ended up on a loop...