Thank you, sir! I'm glad people are getting some play time on it and seem to like it.
I enjoyed this map quite a bit. It reminded me almost of playing on Blackout in that you could fight from tower to tower. I was fighting on the...
I have a couple comments about the design that, in theory, could prove problematic. The attackers' base essentially has no re-entry. Once a...
I think some spots are pretty while others are ugly. I originally had this cool looking torch-like structure on top of the base. And it had a red...
No pictures of me pwning with the sentinel beam!? Crap cakes! I had a lot of fun on this map a couple weeks ago. I felt like it was an efficient...
Seems like a lot, doesn't it? If you're the type that prefers MLG style, yeah, you probably won't like the weapon set. Otherwise, I suggest you...
Thanks for the kind words about Bulwark. I hope people play it and enjoy it.
Update 7-27-09: Uploaded new version that fixes some spawn issues and moved some objective markers. Bulwark This installation was the last line...
Haven't been around for a while. Thanks for the birthday wishes!
I've played a few games on Boardwalk with DP and others, and I have to tell you all how fun I think it is. From the pictures, you can see it's a...
Love this map, Squiddy! Glad you got the feature, man!
That, and camping in a base with a hammer would, literally, do you no good. I thought of that and designed the spawn system and objective spawns...
Would definitely love to get your play input, Squid. The needler is pretty powerful, but I don't think it's over powered. Originally, I had...
Thanks, guys! Doom wasn't my inspiration. Actually, an old map I made on Foundry was my inspiration. This is actually the fourth version of this...
Personally, I think some of this is brilliant. I especially like the "gazebo" structure with the small lawn area. I'm downloading just so I can...
For a first Forging, it isn't bad. It looks pretty neat from your pics, and the overall layout is tried and true, so it's good you didn't get too...
Added recommended game types to the OP. Thanks for the kind words. About the center lacking flooring, it is by design. I think if there was any...
Definitely has potential, dude.
I second the reflection off the barricade. It's not a frequently used item, so it's good to see it in this light (pun intended!).
I had a tough time with the decision to use two hammers, as well. However, to prevent power weapon hoarding, I usually double the run-time max, so...