It plays great? My ass. It caters to snipers and and grenades
Right- looks should come after. Use up required pieces to make the map actually be a map and not a sculpture, and then use whatever you have...
v v v .
Hypocritical poster is hypocritical
Thank you
Don't cause lag and I don't make my maps for morons who get upset over a hilarious splatter in the middle of a fight :)
Ok maybe that wasn't as accurate as it could be. If I were to take a guess, I'll say it's about 26'' corner to corner. And I don't have $500 to...
No I was on full-screen, and although I don't really know how big my TV is, I'd say it's roughly the size of 1 and 1/2 XBoxes (not the slims)...
Played with a friend last weekend and here's my thoughts: - Looked great, although I'd suggest forcing all players to be white, red, orange, or...
Well to me, competitive in a Forge sense means maps that are for basic gametypes like Slayer, King of the Hill, etc., not for strictly MLG-type...
Well then hopefully it acts as a political statement that people need to loosen up and stop being tryhards
But casual is more for stuff that have custom gametypes or are just meant for fun-based gametypes. This CAN be used for quote "competitive" games...
The map actually uses very few objects and there is absolutely no framerate (although a friend of mine gets worked up about that sort of thing...
Looks good from first glance, reminds me a small bit of Data Hive on ODST (just a little), although unfortunately I might not be able to play soon...
This is a recent general-purpose type map I made. I had placed it in casual, but I realized it probably fits better in this section. I based it...
Well I wasn't really trying for the favorites at all, just looking to get some feedback on how my map plays, since it is my first slayer-based...
I used the destroyed Falcons as a dynamic way to block those long sightlines on either side of the main structure. They're more interesting than...
Thanks. I tried to make an asymmetric map that was fair for both sides and had good gameplay all across the map- without forming concentrated...
MOVED TO HERE: http://www.forgehub.com/forum/reach-competitive-maps/134386-keon-valley.html#post1467769 This is a recent general-purpose type map...
Yeah, but I wanted the water just to be non-killing. That how the map I played on was: you could walk around on the sand underwater and not die...