Thanks! I really wasn't expecting people to rate the map in such a standard as some of you have, but I really do appreciate it! If enough people...
Thanks! I really liked the new pieces that are available, and especially the skin on the rocks in the "natural" category.
Thanks! I wasn't trying to make anything amazing, I was just throwing a creative idea together to show off the forging area I found. It does play...
Thanks man, and I completely agree. I wish there was more area to forge on, these maps are awesome... but getting outside their boundrys is part...
I'm not quite sure what you mean by this?
Thanks man! People need to see how big the skybox actually is. The building zone is quite large, and is definitely capable of holding legitimate...
A tad bit smaller than tempest, In between the two outside cliffs is a small area that is not forgable. You can easily build a large map in the...
Thanks a bunch! Yeah, this is just really an example of what you can do in the massive building area outside the map.
Out of Ridgeline "By yours truly" Pretty self explanitory to be honest. This is a variant for getting outside of the map Ridgeline. I have added...
Embus "Set on the outskirts of a Forerunner city, this facility is used to import resources to the inland. 4-10 Players" Download to blank canvas...
The map is aesthetically awesome, but after trying it out with some friends the game-play seemed a little too one sided. Me and a friend held off...
I enjoy competitive maps that blend strategic game-play with nice aesthetics, and this map has succeeded. After downloading and trying it out for...
This is definitely the most impressive aesthetic map I have ever seen, hands down. The detail in unfathomable. It's seriously feels like walking...
This map is really awesome! Your skill at creating jaw dropping aesthetics is impressive, keep it up. If you could blend your aesthetic skills...
You were the one who helped me test it out.. :) Thanks for posting buddy! I really wish I could get more comments about the gameplay. Over 400...
The map's aesthetics are good, but the gameplay would be too predictable because of the lack of spawn points and flat floor surface. I feel the...
The aesthetics are great in my opinion, but it seems the the high level vs. the ground level does not support enough protection and is too open. I...
This remake is definitely more accurate then the one that Bungie incorporated into the game. The pillars in the center, and the inability to see...
The Stargate is a fascinating idea for a aesthetic teleporter design, very awesome.
Thanks! Everyone that I've played it with has told me that it played awesome. I'm just waiting for someone here to try it out and post some...