Probably going to make a social version and an MLG version (I mostly post on the MLG forge forum over forgehub). The social version is going to...
Exactly... Unfourtunately, just using certain objects doesn't guarantee less screen lag. It just makes screen lag less prevalent. Most screen lag...
Thanks. Hezbolla Hector is probably going to co-forge. I just wanted some feedback
I sketched a bridge map and I am looking for some feedback [IMG] [IMG] [IMG] [IMG] Second level base [IMG] Bottom level overview [IMG]...
I went through and tested every major object so see if there was noticeable screen lag on the objects. I will put the list below along with about...
[IMG] Something is a little off here ;)
Glad you enjoyed my map!
DMR/BR Arena maps are actually better when they have slanted surfaces because it makes you look along the x-axis AND the y-axis rather than just...
If you want a version that can be played with MLG v1 then DL the first version Download version with red overshield Download version with custom...
Originally posted at MLGpro.com Neuronic 1v1 map, set in the top of the crypt. I have had this map done since Map pack 2 but I have just...
First off, the reason that he kept the spawns was in case he needed to go back and change something. The spawns are OLN, so if he deleted them and...
I love this map's overall flow more than most maps. I think this map should get into v8 testing.
Ha... did the flythrough we did the other day inspire this release? You really need to get some customs running on this sometime soon so I can...