Depends on whether you're making a pure Infection map or just adding Infection to a competitive one. If it's the former, then yes. You're...
I checked it out. You have no haven placed on your map. You need to create a Hill Marker and set its gametype label to "Inf_Haven". Infection...
Upload the map to your fileshare and post a link? I can try and see what's wrong.
Human spawns must be labeled "Inf_Spawn" and Team Color set to red. Zombie spawns must also be labeled "Inf_Spawn" and Team Color set to blue....
I am so pro at this game. Last man standing, every time. Love it. The sneaky little rock ramps are not to be underestimated - bust out a quick...
I present to you: Metropolis. [IMG] An inspired re-imagining of the classic Halo 2 map Headlong, Metropolis will bring back waves of...
I really enjoyed the 3-plots game we played on this today, everything felt nice and smooth. For some random doodles, this map came together quite...
I did everything Bungie/TSB suggested. I still can't load the maps. Reading helps.
Didn't work. Deleted B.Pro confirmation, and the maps show up in-game, but I'm still getting a failed-to-load-content error.
Laser beam of death all the way.
Plan, plan, plan, plan, plan. Thumbnail sketches, rough combat maps, flow diagrams, multiple floor plans, driving routes, concept sketches......
You could just have all your weapons on Respawn: Never and spawn them sequentially (30sec, 60sec, 90sec, etc.) with just enough ammo to last until...
If you're gonna name your map something obscure, please at least make it a noun.
Territories: Bungie.net : ForgeWorld : Article The "style" option is found under Game Settings/Territories Options/Style. Headhunter: Bungie.net...
I believe that's me looking badass in the warthog turret, laying down suppressive fire on blue base as my teammate rushes up the ramp to pull the...
2x4 and 2x3 blocks have a really nice texture for a floor, plus no glass.
Taken directly from Bnet:ForgeWorld: Rocket Race - Asymmetric Rally - Asymmetric Race - Asymmetric Headhunter - FFA Symmetric, Team Asymmetric...
Yes. There are.
Sure, it'd be awesome if you could run some more tests. The most recent version is in my fileshare, I'd like to test out the Throwdown gametype...
Two groups of 5 initial spawns each should work fine...