How does this map play? Honestly, from the screenshots, it looks very open and it seems to have some LoS's that travel across the whole map. I...
It's really hard to tell from the screenshots, but this seems to be a well constructed map. No ridiculously long LoS's, yet it still has enough to...
How the hell did you do this? This looks amazing! I've never seen anything like this before. I have just got to download this, even if it's just...
I really like the theme and it looks like a smooth racetrack and the crane looks really well designed, but I have to agree with SPL4TTERMAN; the...
Looks great; not too many huge LoS's from the screen shots, I'm loving the varying elevation you have throughout the map, plenty of cover. And I...
Hmm, have you thought about crates or covenant crates? Or even those deployable shield things, those could work well with the theme and barely...
You have very long sight lines on the sides and in the middle of your map, and they do not have any cover for someone moving along them. Maybe, on...
That sounds really good, I'd absolutely love to. If you want, I've actually got a map that's almost finished that I've been working on for a while...
Halo 2 was easily my favourite Halo campaign, and Delta Halo was up there in terms of individual levels (behind Outskirts, Metropolis and The...
This looks really nice; lots of clean forging, looks like a good palette of pieces framerate wise, and it has nice varying elevation, which is...
Wow. Just wow. This looks absolutely incredible, the sheer size of the map...I just want to play it so much. I really like your usage of large...
I don't know if this was your intention or not, but you've got some ridiculously long LoS's; that high bridge shot is causing me quite a lot of...
It looks like a cool map, I love the elevation that you've put into it, and it's aesthetically pleasing. But I have to agree with S0uthernNumber1;...
Yeah, I love the bunkers and that cruise ship looks amazing, but what really stood out to me was the attention to detail in those AA guns and the...
I really like two vs. One sided objective play, it sounds really interesting and fun. So kudos on the great idea. As for the forging, the blue and...
The map looks good, I like what you've done with the green against the blacks and blues, it works really well. However, despite what you said, I...
Although you say getting hit in the head with a fireball would be fun (and I totally agree with you btw), you posted this map in competitive. You...
A couple of things to consider; The overview of the map gives the impression that there is a ridiculously long LoS On the cliff-side of the map....
I know it's been done, but I always love a good destructible wall. Also, the way you used the antennas to resemble wires coming out of the broken...
I've got a couple of queries before downloading this map; What's the frame rate like, especially when looking from bottom to top, or when looking...