Its all about the challenges, they give some serious credit boosts
My best guess, is: 1 remake 1-2 brand new awesomeness (small and big map maybe) 1 firefight 1 forgeworldish-snow or sand (maybe) Also the...
I've done the same thing, lol, although mine was at the top, as seen here: Bungie.net : Halo Reach : File Details
Holy crap, looks absolutely beautiful, I'd definitely be up for playtesting this map
Make different holes with multiple golf balls? A new one for each hole, and each hole separated by a teleporter
What problem you got with those prices?
Yeah, keep this thread alive
Probably is a different map used in matchmaking than the standard.
Yeah, I've done it randomly twice, not knowing what im doing. Plus if you hit it, you can jump onto those mini-lifts.
Exactly what I was thinking Linubidix, and I actually went and checked, and the falcon is there, and it has no specific label
Yeah, I only checked it out in forge mode sorry, and you should probably have 8 starting spawns just in case. Must have missed other weapons, so I...
What you're going to have to do is go throgh each game mode, and edit the objective objects (a new one for each mode) and make sure you have all...
Plus you may be confusing those "extra" walls with building blocks, of which you have 100
I guess it's never been stated by anyone on this thread, but, why does everyone want a lot of remakes of OLD maps anyways? It is a new game...
Thing is when someone has full shield, both a punch and a frag will only take away shields, aka same damage
Its not that hard, I easily get around 800 credits a game, when im not playing like crap. Its good that it will take a while to get all the...
Ok, sorry to say this, but this map needs some serious updating. 1. Most importantly it should be remade with somewhat of a plan on how you're...
About the weapon spawning, it is only a fix during that forge round. When you reset the weapon to normal without picking it up, when it spawns...
Well in that case you won't need a safe haven, because its the whole map, just give special traits to the zombies
This gametype seems a little wierd to me, you're giving the stronger team points for surviving to a inferrior opponent? How exactly would the red...