Did you download it or are you basing this off of the pictures?
lol. nice example. And btw we had a shotgun on it for a while, but we swapped it out with the carbine after noticing its effect on the gameplay....
thanks guys! make sure to keep rating and downloading Team NoseyNaux maps. We have a fresh one a' brewin at the moment...
looks like a decent-to-good map. 4/5
i remember playing this map a while ago. It was pretty fun.
i like the overal idea of this map. It looks fairly clean, but a few tweaks wouldnt hurt. 3.5/5
looks decent. spawn killing could be an issue though. 3/5
It looks like you did a good job of sticking to the theme of the map, however im unsure as to how playable this map looks. With the mass amount of...
it looks decent. there are a few places where it could look prettier but it looks nicely playable. 3.5/5
looks well thought out with all the differetn settings for symetrical vs. asymetrical.
never got a chance to post in here, Chips. I love this map and the game type lol. its a lot of fun.
looks great from the pictures, i think ill check it out. i like the interlocking and overal basic idea for the map. however i can see where...
i agree with that guy
a lot of great interlocking and structural ideas, but im unsure of hopw things such as the slanted wall and the steep bridge-ramps can be too...
looks clean and thought out. 4/5
i like this idea:[IMG] [IMG]
Looka really great. I love all the structures, but there is a lot of negative space. I'd have to see how it played, but it looks pretty nice. 4/5.
escuse me but we we werent forging, we were playing with Stick. and i didnt know Nate was only 15???
this map actually started with just the tunnels. :) And thanks to everyone else. Your support is a great deal of help and motivation.
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