The election was clearly rigged. There's no question.
Or just toggle an object's collision model so you can still see it and place it inside of other objects.
I remember when Ducain at High Impact Halo helped decipher the Morse code easter egg on the High Ground beta. Good times.
That's a lag-related glitch.
This has been done. In fact, there's a site that documents it: High Speed Halo
The cigar one is humorous, but there is a much better and more popular version of the first one that is in circulation.
I stopped taking you seriously when I got to that hideous spelling mistake. Is Caesar hittin' up your gamertag? For real, free stuff is a myth....
Just wondering what the situation is.
Phew. Here's my fastest time, 1:15 (I got the oddball at 1:07). Edit: I'll be gone for a week so I won't be able to post a faster time...since...
So, uhh...it's been several days and I've still received nothing.
He addressed me in a condescending manner. I don't think the gametype makes for an enjoyable game. There were so many different aspects of...
I've seen the thread many times and played the game many times. I've never enjoyed it. Oh, and thanks for being condescending. You're awesome....
Not a bad map. It had some pretty easy challenges and some pretty tough challenges. Some pretty original ones, too. I also liked the checkpoint...
Well, I was hoping someone could provide an explanation as to what, exactly, they see in the game that makes it so good.
But I don't really care about the backstory...at all. I've played the map several times and it's never been enjoyable.
Christ, I didn't even think the gameplay was good at all... I don't understand what the big deal is.
I tried that once and it did not work at all...the walls merged into the teleporters...
Great tutorial! Thanks! [IMG]
Forge has always had this problem, it's just much more noticeable on Sandbox than it was on Foundry. The walls will tilt a certain direction...
Exactly. There is no answer to this question because man has been dealing with it for millions of years.