Another possibility: KOTH map with the hill in the middle of a bunch of one way shields. If the shields are facing IN once you're in, you're in...
The shrinking map idea might also work well with long map - either have walls spawn gradually reducing the length of the playable area, or have...
Donkey Kong? Would it be possible to make a map with several ramps leading up to a top one where barrels spawn and roll down that attackers would...
Another possibility: A map of concentric circles with one way shield doors that allow people to move towards the center of the map but not back....
Another possibility: Jet packs or man cannons only spawn after some period of time, making new areas accessible. Suppose there are 3 areas, the...
If someone can figure out how to do this it might be fun. A map that starts out with: 1. A central circular area with several sets of...
I don't think it's possible to make the hill change in size over time.
Even better would be the option to "snap" all objects to a 3 dimensional grid so all of the objects with this option selected would line up perfectly.
In other words, whenever placing an object use coordinates for at least the final placement so all items are all lined in increments of 0.1 on the...
If you do this you need to give the defenders some serious firepower and territorial advantage to compensate for their limited lives. Otherwise...
Space Battles! In Star Wars: Battlefront they had space battles where you could fight indoors in the hangar and surrounding areas of both...
My wish list for Forge DLC environments: Desert Canyon High Charity Human Urban Area Arctic Ice Shelf Human Space Station (Inside and Outside...
Yep Yes, but quite a bit more of it :) Great article, BTW
My 9 year old nephew just started learning to make maps with Forge and I loaned him my copy of From Gamer to Game Designer: The Official Far Cry 2...
Noble 6 isn't a rookie, he's just new to Noble team.