i recently discovered that by using tin cups we can float objects without save and quitting. this is especially useful for racetracks. Method 1....
old but congrats if you found it by yourself
i played it and it was fun but things are very messy (im being harsh the maps good) some things really need to be straightened out a bit. if...
place the object you want to merge. interlock another object into it then grab the object and it will sink in, dont try and geo the teardrop into...
word... photoshop aything that will host and image i think
the best i've done without z-gltching is the top half one colour and the bottom the other i will post pics in a bit EDIT: [IMG] [IMG]
whats this XAX trick?
this looks like a new twist on sumo its definately one of the best i've seen thus far. i will rate as soon as i have made space and downloaded but...
ooh wow thats interesting, nice to know Hari i was wondering if something along those line might work
use shield doors to stop the upward motion i think the coils should bounce
just use either terretories (1 sec win) or oddball (1 sec win)
i can only make them actually sink in on the sand but then i can move them around under there
errm can you tell us how you do it? if not then that was just mean! :P
errm i dunno but using your other terminology i'd call it a "frog jump" because it seems to fall into that category, maybe someone else a little...
lol fair enough but just to let you know from a seasoned jumper the official term is "slide jump" EDIT: i also meant to tell you that the man...
the whole pressure/slide jumping thing, a pressure jump is something totally different and a slide jump is what you refer to as a pressure jump....
im in theatre experimenting now, imo juicy makes it look better but not so much that everyone will like it like that
maybe he didnt want the juicy filter on...
errm why the hell didnt you just use the gravlift?
hmm this looks like it could be fun, but im unsure of the teleporter system, can the zombies just camp on the main level?