[IMG] I created Helljumper using a combination of FX Pen and Ink, FX Juicy, and a Regenerator. I took it on the area with all of the doors and...
This would be an excellent idea if it were not for your refusal to interlock. This kind of game has potential, but you need to fix the map and...
I have two complaints of this map and one suggestion: The choke point makes playing CTF almost impossible, also, the map is a little bit too wide...
What game type am I supposed to play this with? does this work with default infection?
Hmmm... I think it's a very good idea fpr gameplay, it's an interesting idea for an infection game type, but I just can't get over the sub-par...
It is very nice for a rookie map, just fix up the weapon layout a little.
This map looks great for aesthetics. I'll download this and put the gameplay to the test also, but so far this looks great! Nice Map!
When I downloaded this map, the aesthetics were outstanding. But the numerous power weapons on the map pretty much ruined my game experience....
No offense, but it sort of looks like a 9 year-old just discovered how to interlock and quickly set out to interlock every single thing on the...
looks potential-ish. To much of an armory feel though. But I like the middle and the interlocking.
Wow, I really like the idea of this, even if there isn't any geomerging. The idea of finding a building to hole up in and hold off the zombies...
Some would say this is wierd. And it is. But I appreciate your creativity and your forge skills, and I will try this map out.
This looks very fun, it also gives the zombies a fighting chance, which is also refreshing. Also, it's NOT ON FOUNDRY!!!!!! That is just awesome...
Sloppy interlocking, if any at all. There are armories. In my opinion the only type of map that should have armories would be sky castles. I'll...
Very interesting, usually the makers of Infection maps think they can get away with forging bad maps because of Infection's reputation as being a...
I am pretty sure this would be improved to no end with some GeoMerging/Interlocking. The weapons should not be clumped up in the bases and I would...
Looks new and refreshing, I'm certainly going to try this out. You need to keep coming up with this stuff.
Could I see some screenshots of the actual map? I mean, your Call of Duty style class-based shoot-em-up is refreshing and new, but FORGEHUB is...
It might be a good idea to fix your screenshots, I'm not downloading anything until I see them.
This doesn't look to bad, although by the looks of it the weapons are pretty much scattered randomly and without any fixed notion of strategy. But...