[IMG] Originally called, 'Rusty Warrens' but then realized that my map is not a network of tunnels as its name suggests but then appropriately...
I like those humps, I have yet to play a match on it but it looks great. That hallway is a bit too small for my liking but I'll give it a download...
The video didn't show much of gameplay flow, it was just showing a guy being killed then it changed to another clip of the same thing. And it...
Yeah, the walls as floors are a bother, they're some bumps that I re-do several times but screws up the next wall next to it. It's really annoying...
Awesome base and center structure! (I might have to steal you base design :o) I'll download it and have a game on it, if I can. Dammit, need more...
@twisted gaming1111: P3nguin means what you mean but you're phrasing it in a weird way, placing the gun itself is indeed ammo. Like why bother...
Added two new pics, hopefully they're more enticing. But they're probably gonna change soon, like adding walls I somehow forgot to put it. As you...
I kinda see what you're at, there's like this walkway throughout the map which threads along a main area? And on the second floor there are...
Clever! I like the use of the respawn area for that tractor beam. Looks great.
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Construct is my favorite map. I like this map because the top levels are chaotic and several choke-points and choke-point battles are going on...
"Bandwidth Exceeded" Fix your pics! :O
That 'M' turn looks interesting, and you should leave it. I think most people can make it through without falling. New pics?
As far as I've seen you're still restricted to the object limit to that object i.e only 40 double boxes. But you can continue using double boxes...
I like the concept and how the map is turning out, sorry I may have to steal your excellent gun shop roof design; it's so cool! Maybe some...
Looks... f**king trippy. I love the level design. Reminds me of Construct and with the radar when you see an enemy near you, you suddenly look...