I see, that would be cool. That may make it into the final version, ill have to see where my budget leaves me and how much i can then include. I...
that is sexy!
Yeah, it is really a miracle, I currently have the map half built, and the other half laid out and i have all my default blocks left and still...
looks great! can't wait to see it...
i voted oasis but it was tough between that and hexaplex...
cool, and yeah i can see what you are saying now.
Very interesting looking, the lower area (floor) looks like its still dead space... is this going to change in the final version?
nice job! the article was definitely an interesting read.
I just jizzed in my pants =p Just kidding but this is freaking sweet...
To save on budget and what not, have you thought about geo-merging blocks into the ground? Just wondering...
There is a Ground level (the arch way you where talking about and its the "S" curve) Mid level is a straight line a crossed the map like in...
________________________________________________________________________ Wow nice post, this actually caught me off guard. Lol, anyways on to...
its a 4v4 map... I purposely over scaled the doors to twice the size they would normally be because i wanted the sense of the epic halo CE feel....
RETROACTIVE 4v4 "Its bigger than it looks" Current pictures in forge are subject to change in the final map! Thank you SargeantSarcasm For...
I... I.. but.. *gasp*
Echelon would be a cool name for it... I like the look you have so far keep it up.
to be honest I really don't know what I am looking at. I know you want to keep most of your map a secret but from what I have seen, I cannot make...
the ramps on the side of the maps (the floating areas assuming their red and blue base) seem to be a little steep. but maybe it is just the angle...
congrads on being the first person to successfully (in my mind) to build a urban environment. Others have tried, but failed. Seriously this just...
but you can have 25 % human.... see its possible