Update. Aqueduct is released, and Luca is currently in testing along with Gauntlet. Here's some comparison shots. Aqueduct - Released [IMG]...
@stevo I respect your opinion, but visually, I was going for pure simplicity. I didn't want any flashy visuals on Aqueduct. I respect that you...
Aqueduct Water will be spilt. 2-4 players. Designed and forged by NeXn. Aqueduct begun after I started playing Quake Live for a few days. I got...
If you have any coliseum walls on the map, it's probably those since they like to turn invisible randomly.
It behaves like the armor ability camo where you're clearly visible if you move faster than crouch speed, it also only lasts for 15 seconds. The...
Does anybody have it? I've been unable to grab the Headhunter gametype from Matchmaking to see if it's a patched version. Would appreciate a link...
Yeah, unfortunately jump pads don't work with a small one way shield door, because as stated above the pull is too strong for some reason.
Sorry bro, but he actually DID steal my buddy's map. Why else would Erupt remove it off of his fileshare and delete the thread? Unoverrated and a...
On top of that, his Metropolis was published before yours.
Bro, I will obviously believe my friend Unoverrated over you, as he's a good friend of mine and a popular member at the MLG forums. He showed me...
Thanks for using my map name brah. Looks cool though. I'll check it out.
Since we're now allowed to submit more than one map, Aqueduct Link to Bungie.net [IMG] [IMG]
How about instead of making it in a natural canyon setting, you take the layout of Valhalla and make it into a war torn city. Make the center hill...
lol When I get my 360 fixed, I'll show you a propipe <3
Awesome man, and thanks. Glad to hear my maps being shown around lol.
Wow thanks bro. I initially thought I wouldn't be allowed to submit it since it's not released yet, but after talking to thesilencebroken, he told...
The Gauntlet Bungie.net Link [IMG] [IMG]
Haha I guess it counts!
Yeah me too, I had thought the map had died lol. I've still yet to see the jump pad be used in a decent map, though I haven't really looked much....
Thanks bro. If I can ever get my 360 fixed, I'll show you. I have a few 4v4 designs that I was working on, as well as 4 1v1/2v2 maps that were...