It's already on his file share.
I loved contributing to this map, even if it wasn't much. A lot of possible routes are crammed into a relatively small volume, so there's a lot of...
Suspension by Requiem Fiasco.
I remembered playing this map. It evoked the feel of a classic Halo: CE map, so there was a nice feeling of nostalgia. It was hectic on FFA, and 4...
Tortuga Solitude Landslide
Many thanks to the nomination on the Featured map thread! Although the map has been submitted to the Forgetacular contest already, that doesn't...
Tortuga by Scar E026.
In particular, the points where the rocks interact with the facility itself; they just don't mesh well together, and it looks a little off-putting...
I was very impressed with this map; even in places that seem like natural chokepoints, there's options to get away; weapon placement is nicely...
I've played it once on FFA, and boy was it hectic. There's a lot of interchanging of levels, so it doesn't feel stagnant. The power weapons are...
I've uploaded new pictures and a new video walkthrough; this time with audio! Also included is the accompanying File Set for Tartarus. This is...
I played this map last night, and it immediately evoked feelings of Halo's minimalistic multiplayer levels. It was very nostalgic feeling. It...
Upon further playtesting (and after a couple of sessions), most people (myself included) seem to think that the map benefits much more without the...
Having done some thinking about it, I figured that I'll return KOTH functionality to the map with some alterations to hill size and location; I...
Thanks for the comments. After a playtest with other members of Forge Hub (many thanks to TJ Drago especially), the one common complaint was the...
(UPDATE: For those who might be unaware, the latest version of the map should be marked with {V.1.4} in the description; if it says V.1.3 or...
A pleasure to make your acquaintance. A relatively new Forger, I've got two submissions for Forgetacular, so I help ya'll can help, and I'd be...