-Occlupanid -Persnikety Paraprosdokians and their Misadventures Across the Chronospheroid -Coccineous Cluppeoids -Finding...
Least you got more than 40 DLs on all your maps combined>.< Also, I actually have played it, and it's not nearly as cramped as people assume....
I got the impression that this was asking for help on a specific map, not that it was meant to be the end all be all discussion of making things...
On a side note, the amount of praise this is getting is terrifying. Not because it's undeserved, but because it scares me for my invasion making...
Hmm...there's an idea... Also, as long as I've here: -Any way to spawn normal physics structure objects at the end of a phase? I tried a 1sec...
I've gotten up to four when just messing around, but it gave no indication that I couldn't do more. Course, I'd still consider 2 to be a bit much...
A heads up about the platforms to jump down from the platform on: -Jetpacks will make them entirely useless and give JPs a massive advantage...
Aww, no Bender stepping on pyramids? Hopes=dashed ;P But really, looks great. I love that you made the aesthetics on the inside work too with...
I..uh...am...hesitant to say this since all both of my maps have been apparently incredibly poorly regarded, but...I'm sorry, I'm going to have to...
I remember reading that several times; it was a mix of that, looking at other well regarded invasion/other gametype maps, the campaign, human/cove...
Like, after the first phase? That is, as far as I know, impossible. If you mean after the first round (like, all three phases), it should happen...
WOW this was amazing...why so unknown? I have a [borderline obsessively creepy] penchant for vertical, multi level maps, and this about takes the...
Any....um...bigger pictures?
Well, my map, which is, surprise surprise, an invasion map, always seems to get a little hairy at the last stage. I [heavily] suspect it's at...
How does one do it? Especially for stuff like invasion, how do you guys make it apparent what people have to do? That seems to be the biggest...
Hey, I won't use them, and sure some hubris might block some others, but I am positive that someone will find them useful. So, well done TC!
Yeah, the combination of hyperbland roofing/walls seems to clash with the attempt at aesthetics from the small circular ramps
Much as I like dat fancy image you have for it, I'm gunna have to agree with pyro :/ There's already a contest for creativity thru the bland.
Reminds me of an old, olllllllld Unreal Tournament 2k4 map that used to be popular...loved that map; I'll give this a dl!
Poor Gorilla >.< But nice lookin map! I like how you managed to use walls of the canyon instead of the "Worlds Most Boring Rolling Fields", and I...