Yeah, just build using blocks as scaffolding, and interlock the tunnel and ceiling. That'll give it an even, bumpless surface.
I was testing out a new 2v2 Deathmatch rush tactic; spamming ODST drops behind enemy bases while my teammate builds up a fleet of Hawks. It was...
This. Map. Is. Incredible. I honestly think that between the amazing attention to detail and the time spent getting every aspect perfect, it would...
By this point, I've gotten sick of badly made 'air assault' maps. Thanks for renewing my faith in the ability of the forging community, because...
From the screenshots, it looks pretty good. I like the bit about making access to the primary power weapon a challenge. The main concern I've got...
It looks solid enough, and I like the fact that you were willing to include Sentinel Beams on a competitive map. I've been missing the ones on...
Oh yeah, this one... I loved the choice of soundtrack, it goes very well with the overall style. Then there is the fact that this is different...
Oh gawd, this just brings back memories of self-sustaining explosions and flying metallic animals. Let me just say this: Playing a 16-player...
H:CE - Blood Gulch, Wizard, Sidewinder. H2 - Lockout, Midship, Ivory Tower, Terminal, Zanzibar. H3 - Sandtrap, Guardian, Isolation, High Ground.
That was epic... I'd have kept that disk and tried to get more film like that.
I've got one, but I'm not sure if I have a vid up on my Fileshare. I'll check, but if it isn't, no proof until by 360 gets back from RRoD repairs....
1311, just round it to 1300. ;)
This looks like an awesome combination of aesthetics and gameplay, I've already DLed it. Well done.
It looks simply amazing, and I'm interested in seeing what sort of changes the legs make in the flow of the map. I'm DLing this one as soon as I can.
It looks fun as well as unique, so I'll be DLing whenever I get my 360 back. Maybe add a Missle Pod or three on the attacker side for variety?
It looks like a good amount of effort was put into it, and I honestly only have one question: Why didn't you just make the gametype with...
It seems unique, and looks like a lot of fun. My only suggestion would be to do what you can to pretty up the map, and maybe make it circular to...
It looks like a good remake of that old minigame, I'll DL. The only possible issue is with the corners, because Choppers tend to get stuck on...
Going by what you said about spawn fixes, it sounds like you've already taken care of the spawn-camping issue. Apart from that possibility, it...
Looks interesting, I've always loved maps with timed safe areas. Maybe make a v2 at some point on Sandbox, possibly with another level? If I ever...