The first one, it has deeper colors and fills up the entire screen.
I really liked the fence gate one
Funny lol, he's throwing it in the trash, it's kinda hard to read trash though. Btw recons awesome though :P
Nice shots, you overused the sniper I think though, not that I have a problem with it just some people do for a some reason. Was Night's Assasin...
I really liked the last one, it looks like blue fire, mind sharing your secret?
Ok, I love the pallet bridge but I don't know if you can have it in an MLG map. Sorry :P. I like how there is some very high ground and some very...
I hope you asked the maker of Lockdown if you could use part of his map.... Your map plays pretty well but needs more cover in the open areas....
Reflex and possibly Harmony. Mlg Amplified is good to.
The ghost, it's the best vehicle for splattering! Don't for get it can shoot back and it's purple to boot.....
1. Coagulation, what else could it be? 2. Sidewinder 3. Mlg Amplified 4. Guardian 5 Narrows
Hmmm the fruit pack, I wonder if there's a veggie pack...
Thanks, that's weird, I was actually just downloading Harmony a second ago. Banana, weird name, does it involve bananas? Edit: Banana looks...
I was just wondering if anyone could give me some good 1v1 maps, preferably on Foundry. They can be Mlg or just a regular competitive map. All...
The ground floor still looks quite barren but it looks a little better.
It seems kinda barren and there isnt anything to great about it. Now, don't get me wrong, it doesnt suck, it just could be a lot better. 3.5/5
Man, this was a fun map to play. It was very hectic and you often spawned behind an enemy but its great for KOH, oddball and FFA. 4.5/5
Wow you must be a fast forger to make that in four hours! My only suggestions are to take the mongoose out, interlock the active camo and custom...
Nice job, I remeber seeing some of those picks on the master architecture guide! The map doesn't look amazing but has a nice use of geomerging and...
Now I haven't played this map but their seem to be a few bumps between some of your geomerged boxes. Also, mancannons aren't always the best idea...
Storage keeps the "foundry feel" and I think that this map is good for no geomerging and sparse interlocking. Still, a map can only get so good...