You're right when you say that the map is simple, perhaps too simple. You clearly are looking for a vehicle heavy map here, but I'm afraid that it...
yeah no problem man For your viewing pleasure... ]Haven
Ok, so I like the layout of this map, but I too dislike the location. The coliseum just seems very monotone to me. I think this map is a good...
Thanks! I'll read it as soon as I get home from work today
Here's a sample screen of what were using for the comic, I think it could be very unique :) Noir
Absolutely I'd love to read it! And I may have to use the Forge Budget as a joke in there somewhere.... great idea!
Love the Rolling Stones reference by the way! Atlas Shrugged gets more 'preachy' in the end. Presented much in the same way as Fountainhead. That...
Seems your working on a comic as well! My friends and I are working on a Halo comic using forge screenshots. We are basing it in an alternate Halo...
Yeah, read the book in High School, and a lot of it stuck. I'd call myself a practical Randian. Honestly been seeing a lot more gamertags pop up...
Elysium, Analogue, and First Tracks... So many great maps! So hard to choose, but First Tracks is the first invasion map I've enjoyed. Hopefully...
Yeah they seemed to really glaze over your map... Aerial combat is not really my thing, but I left a post on how original your maps are and how I...
No sorry life has been crazy as of late, my boss was fired and so it's been up to me to bring the new guy up to speed, resulting in some really...
Really? That has to be the least helpful and one of the more rude things I've ever read on this forum. It's a shame that the helpful and friendly...
Wow! I love the way you brought a Bioshock aesthetic to life. Honestly you've made me dig out the original game for another playthrough. Not sure...
Really like the aesthetic and layout, very cleanly forged. The glass and lights will almost certainly add up to lag though. What's the max number...
Wow this map has changed a lot since I last saw it! You've done a fantastic job of making the map instantaneously recognizable while infusing it...
It's good to see you continuing to pursue your map and improve it. I like the way the map works and flows, and has a great aesthetic feel as well....
And what will be the final version unless playtesting dictates otherwise, but most likely the only thing that would change is objective...
oh and since you missed V2 there is also a two doors leading from the courtyard to the center buildings now.
Yeah I got a game on it last night and immediately started banging my head against the wall. Not sure if you noticed but when standing on the ship...