Thanks man I appreciate it.
To answer your questions 1. It was supposed to be a decoration. In the V2 map I think I am going to remove them. 2. If you are playing Capture the...
I am planning on working on it tomorrow. I just need a little bit more feedback for me to make a v2 map
Not a bad idea maybe add the roll ability there?
I feel like there is more competitive maps with Rockets on it then Gravity Hammers. If I were to remove the Gravity Hammer should I leave the...
Should I remove the Rockets or the Gravity Hammer?
Looking forward to the feedback.
Thank you for the help you put in with the spawns and I have to say the game play on it was nice tonight.
http://www.forgehub.com/forum/reach-competitive-maps/129696-mechanism.html
1 more favor. could you change my name to Knightmare and if that is taken - Air Knightmare
Yes. Thank you sir for the help. It is my 1st map in reach and I didnt want it to be overlooked cause it didnt have a thumbnail. Thank you very much.
Thank you and in the game tests the lights and the lag were not a problem.
Here try this one for the thumbnail:http://i292.photobucket.com/albums/mm30/monkyw1thagun/reach_21259448_Full.jpg and here is the thread:...
I messed up on my posting of my map here: http://www.forgehub.com/forum/reach-...mechanism.html I added the picture i wanted for the thumbnail...
Hey insane long time no see. I messed up on my posting of my map here: http://www.forgehub.com/forum/reach-competitive-maps/129696-mechanism.html...
Welcome to my 1st Reach Map: Mechanism[IMG] Mechanism is a forunner style structure made for 4v4 competitive game play. It is symmetrical. In...
Yea no doubt man.
I took a trip to Samoa with my friend who is Samoan I learned a little about their culture, but that has little to do with the tribe, but being in...