Well the problem with ship maps right now that makes them rather tacky is because they need an inside and an outside. That kind of detail wasnt...
How about a fully explorable and playable ship. Aesthetics should take off in the next few months
Maps are gonna take alot longer to make now, which i think is good thing i think. Theres so much more that will be possible and many more original...
Im definately gonna make some awsome aesthetic maps. I have many planned. Hopefully playable but no guaranties :)
Well i am impressed. Ill be able to make massive structures with the objects provided. im just guessing you wont be able to access them all. I...
Yes i know i needed more, even so, without power cores my idea wont work. Power cores are at least two times more destructive than fusion coils
theres no power cores or anymore man cannons so i guess i wont be making a mass driver v2. Ah well i have plenty more fresh ideas
Thats at least twice as many objects already on avalanche perhaps three times. Can we gain access to all!?!?!??????
i dont mean the ground. i mean the barrier when you fly up. What i want to know is how big the gap is. if its only a few metres then ill have...
I only just saw the second interview part, after about 10 minutes of looking at it i got the most amazing idea, it just depends if there is a...
I could add something on to this. There are many quirks with this method i have found which can lead to intense frustration. 1. When trying to...
Well this is avalanche. The budget isnt a problem here as you can get all the construction objects without coming close to the budget. And i used...
I put the shield door there so as to force someone to come out form the observation room. I thought it would be too easy to hold down the pad by...
I was playing on it last night with a few friends. I think its a better 1v1 map. I wouldnt agree that the forging is that good. Iknow of several...
Its very simple but takes alot of time and patience. To get the boxes to stay the colour you want you need to place it, save and quit. When you...
Ok so ive gone back in and moved the start spawns around a bit to make it fair.
2v2 or 1v1 are best for slayer. 6 people for KOTH
True i guess that would be down to there are only 5 enviroments in total. It was something i picked up in testing and since re-shuffled the spawns
[IMG] Hey there forgehub, this is my first competitive map in almost a year so please go easy on me. Overview Landing Pad is a small...
Oh the possibilities...............muhahahahahHHAHAHAHAHAHAHAHA AH HA HA HA HA HA HAAAAAAAAAAAAAAAAAAAA HAAAAAAAAAAAA HE HE he he hehehe ee