I am interested in what you are saying, I just don't fully understand you. You can pretty much walk around the entire perimeter of the map. From...
I just took a look at the count and I definitely need some solutions to get this map to work: - Building Blocks 141 of 100 @ $10 = $1410 -...
I'm counting well over 200 walls just for your structure! That leaves you with -150 for your high rise aesthetics. It won't work as is. I do...
Cool man. I am still figuring out the website. I have a new map posted as well. =)
Tower Rock This map is another re-imagination of another map I had created in Halo 3. This semi-symmetrical map is a mirrored map with a tumor...
I have to agree. Not only that, but Ascension is on Halo Reach anyway. Some of the elements of Forge world were specifically made by Bungie just...
There have been comments along the line of Forgehub will be swarming with new noob forgers that are making aesthetically pleasing maps, but have...
Dude! The aesthetics are top notch. It will be hard to beat the looks of the map. Absolutely stunning 10/10 on it. I see a few people nagging at...
I have to know who came up with the names of the regions. Those areas look nothing like Alaska and Montana. And what everyone is calling the...
I really like the aesthetics of the ship. It looks really well made. That being said; is this going to be a playable map with rooms/floors or is...
Ya I am a little worried about walls as well but as I said, I think the actual Reach Forge Palette favors the design. If I run into any issues,...
Should be about $6500 without weapons/equip etc. Also gotta keep in mind that some geometry in the Sketch-up palette aren't correct or confirmed....
Gamertag: FreckleEars Times you can get on: Sundays and weekdays 7-9 eastern after Reach release. Mic yes/no?: Who doesn't have one? Something...
I just added mine an hour ago. http://www.forgehub.com/forum/halo-reach-forge-discussion/103401-freighter-sketch-up.html
My friends said the same thing about the original. Once you play it for a few minutes it becomes very easy to get used to. Sketch-up doesn't do...
This is a symmetrical map based on a map I previously made in Halo 3. The basis of the original was a very fast paced, compact, multi-route map...
Where is everyone getting these names to? I can't find a thread about the names w/ pics or anything like that.
First post here in a long time (used to have another account... can't remember it) so cut me some slack. I am working on a sketch-up of a level...