Damn! I knew someone was gonna ninja me with this idea! I guess I just have to make mine better now...
First: Are you an admin? Because you're really speaking for everyone right now Second: Obviously someone who I would need to 'prove my...
Need help with basic balancing and spawn for infection map. I'm on all day today. If you are too and have a mic, send me a FR @ Harbingr of...
Looks great! You might want to do something visually to indicate what's canal and what's pit-o-death water, though. I didn't understand it until I...
Hey guys, I'm working on an Infection map in the Coliseum and right now I've got a mid-sized one-story gas station with five rooms totaling to...
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yes and yes! there are a couple odd ledges on the sides which could be 'landed' on but a one-way shield could easily render them untouchable.
good idea!
I was actually thinking of a situation where players couldn't touch the ground. Like, physically couldn't. It works exactly like a balloon,...
I don't know if this is a glitch technically, but there's no way it's intentional or even physically possible so I'll just call it a glitch....
Rubble, and fire, and ashes, and dust A planet with plasma burned right through it’s crust A symbol of might, far off through the night sky Now...
Ouch, shutdown! Never mind, just delete/lock/whatever this post.
New episode of Halo and CoD is up! it's a fledgeling animation series that I'm trying to get off the ground. The graphics are improving with every...
Banshees on this map don't seem right. I don't want to give heavy criticism without downloading but from the pictures this is akin do a Guardian-y...
lmao.
I recently finished a map called 'Da Haoz'. It's a linear infection map I just completed. It's fairly large, snaking back and forth across the...
What's your quote from?
You know, it'll look a lot more pro if you remove the Axes (one of the drop down menus) and change the background to be more forge-worldy.
Do you understand how the gravity works? Also, the map is tiny so any faster and people will be bouncing around high above it. --- Anyone here?
Suggestion: It's too square. Try and replicate some of the natural feel with phasing. --- Also, if you make it in the quarry you'll have a lot...