When you're making a gametype you can set whether or not players can enter vehicles or not (which also controls whether or not they can hijack),...
Thanks a lot for the comments everybody, I really appreciate it. You guys who have downloaded the map I strongly suggest you play it with a large...
[IMG] What's the deal with interlocking?! For the most part it just makes things look nicer, at least when you use it efficiently. I agree that...
Looks very interesting. I'll download it now.
Actually, they're probably about the same size. But how I have things set up in this map make it seem a lot bigger and make it better suited for...
Much better than my first version.
Very cool looking, sir. You have my download.
I like you.
No, I designed it so you'd have to remove a turret if you wanted the bridge brought down. But if you wanted to have your own version where you...
ZOMG wtf roflcopter that guy iz kewl lawl lol jkjk i like cats 2 wanna see [IMG] lol he thinks hes people And break for laughter. Yeah, that's...
Nah, this is a lot bigger than that map.
"Hey, I made this giant robot that spits fire and named it after you." "oh kool wanna bj???"
Can I suggest huge teleporter nipples? By the way, I can't seem to find a link to download.
Looks beautiful, I have it queued for download. The back of the ship is what really sold me, very clever.
I use default, but I have my sticks inverted. I don't know why people can be so unkind to those who prefer inverted looking.
Tony Hawk's Pro Skater 3 was the apex of the franchise and all skateboarding games. Nothing will ever come close to its perfection! I'm just upset...
Hah, I probably picked at bad time to finish this map seeing how GTAIV just released.
The turrets are very necessary when you have a lot of people playing.
No, I'm pretty sure it was a bridge made of pallets. You might want to try giving the movie another go. You conceivably could do that, but it...
I played it with you earlier tonight and there are two things I love. How you set up the barriers was great, it really made the map flow better...