Fair point @Erupt. Nothing much is coming to mind to help =(
Can't you just select an object, select all, then turn off light bake?
Updated my post with content in the fly-through, past iterations, and theory sections. 2900 words total. o.o The TL;DR is that I'm pretty...
So Vex! ****, I want to play Destiny now. Can you leave invis blockers at strategic locations to allow double jumps? (Even if it's just for the...
I mean, I could just do that layout in the visual style, but that's not much of a challenge... =P
Taking on an ambitious project for my next attempt. [IMG]
I posted a teaser pic a while back, but now that there's a WIP thread for Avenue, I made a 4 minute run-through of the iterations I took to get...
Now that you've pointed this out, Koala, I can't unsee it lol. That's some unreal magnetism for no RRR. I think you're right that this mechanic...
Awesome - now I know what I'm doing with my Saturday afternoon! The map I have is the one you helped me today with the image tags for... GT:...
Played this in Max Extra's lobby. Love the general feel, aesthetics, and layout. Some specifics: This whole map reminds me of "Daybreak," from...
Does it mean, "pretty-good?" :0
Breakout maps should have each spawn take you to a significantly different portion of the map.
Yeah, it's pretty piece intensive. Loved the gameplay in any case!
Added my WIP thread for Avenue!
Avenue (Beta) Download from: Sn1p3r C "Every Marine may serve a singular role in a fireteam, but we expect a bit more from you Spartans."...
It looks like there's 7 people signed up - if that 8th slot is still open, I'd love to take part! GT: Sn1p3r C I'm just finishing up killzones,...
I really liked the little nook's to access both Sneaky locations.
I was taking a walk through this recreational area near my apartment when the architecture of a community center caught my eye. With a little bit...
I'd love to see/hear this as well! If I could offer up some content ideas? You could look at taking some of the design articles on this site and...
It might be an interesting take on Breakout to have players on the same team spawn in significantly different positions. It would push duels,...