This post has been moved here. Alright so the idea here is to search the map posts for some of the best new talent. Then I will edit this post...
Thanks for the posts everyone. And GoodWhaleSushi it's open because you use mainly BR's. Also openness prevents camping. Makes people have to stay...
Well yes and no. Yes because items can sometimes become un-pick-up-able (not sure if thats a word but what ever), when they lie flat on inverted...
completely blanked and forgot the link will add now :) EDIT: link is up now sorry bout that
Hill Zone A confined hilly arena (1v1 >> 2v2 maximum) Map Variant Description: This is a four sectioned open map. Each area having an equal...
yeah soccerballs cant move fast enough to kill that many people, your lucky to even kill one. If it worked I would do it but it *doesn't*....
Well heres an update on course 3's progress. At the moment the map is still in beta and three of the eventual jumps are proven and tested. These...
ok, for the second time I will explain reseting the pins... There are firebombs on the map by the return system up top. Pick them up and throw...
Jump Course Map Pack I Check out the new map pack here. Jump Course Map Pack I A compilation of jumps testing both skill and precision. Overview...
Yeah the map works extremely well with any of the following(asymmetric versions only): Territories, VIP, and Assault
Well the firebombs will reset the pins with a single throw (most the time). There is a 10sec delay to avoid continuous explosions, so be patient....
yeah, the only negative aspect to making it no shields though would be that the nades/BR would just demolish everything else so I may just keep it...
yet again this may be so but this map looks better than those 466 previous ones, and probably plays better. :)
thats what I strive for in my maps... functional and beautiful all in one! :)
yeah, was thinking about doing that, may change in v2
thank you blackfox :)
hey embed the pics
Well... 1. I know this has been done a lot 2. The propane tanks are used so they don't get blown up rather knocked over 3. Unlike most maps I've...
Alright I've been getting a lot of comments about the weapons, so to calm your complaints heres why they work. 1. The rocks have only two bullets...
1. TES III: Morrowind 2. Bioshock 3. LOZ: Ocarina of Time 4. TES IV: Oblivion 5. Halo 2