Well, buddhacrane1, thanks for allowing me to piss you off enough to get you to reply. And on a second note: if me misusing a form of "you" twice...
Well, I will say that while the puzzles themselves weren't too hard to figure out, performing the solution to said puzzles could sometimes be...
Not that original of an idea, been done before using larger area with flamethrowers/firebombs. As well there has been maps of this nature where...
Yes, I am on favs for pong
Ungh... While I can say you have appeased the day-to-day jump fans, I must reiterate my disdain for courses of this nature. Quantity of jumps does...
There isn't one... ummm burn? First off new tremor maps involve changing the landscape which alters gameplay. This allows for variation in a...
Rather basic switch, but it is new in the sense of having to push the pallet to knock the fusion coil over. Rather than a vehicle, power-up, or...
I was wondering when this would happen. Bring on the wave of egyptian inspired aesthetic maps! But good job looks rather accurate, could be a...
While fun is important, soccer is an overdone concept, and you expect me to say great map just because it's built on a new map. The fact is a...
Accuracy always comes first, but aesthetic quality is important. The key is to balance the two, with accuracy taking the foreground.
Considering that paintball involves instant kill, and that it is designed to be a competetive game; the best weapon would therefore be the hardest...
First off Toasted Kittuns needs to take a chill pill... On to the review. Soccer has been done alot and while the return system is ok it has been...
I've been asked, by too many people to count, to bring this series back. With the release of Sandbox this is becoming ever more likely. While I...
The quality of the gameplay in manifest is solely dependent on the cooperation of the humans, which is a problem when your party is filled with...
Ultimately, 10 is the sensitivity I use. Reason being that it allows me to whip around to face an enemy as fast as possible and once you become...
Clearly none of you understand my intentions for making this thread. So I will try to explain myself one last time, and will put it as blunt as...
While I agree that interlocking and geomerging do not make a good map, a subject that I have argued many times, I find that the ease of placing...
While my original post may seem a bit harsh and even one sided, my basis for concern is the potential for mass amounts of maps. The accessability...
Well, while your entitled to your opinion, please refrain from spamming up my threads with short inconcise and nonsensical posts. If I ever see...
The thing that sandbox does, other than being the best map for forging to date, is allow unexperienced forgers to make maps. Now this isn't...