I am not frustrated by the fact that this was featured. I posted here to present my opinion, and nothing more. If you don't like differing...
Oh is this how you do it?
Well during the time of it's release, it certainly was one of the best racemaps. During the time, it deserved a feature, hands down. But after...
... The racetrack is O.K. Most parts of the track were smooth, though you clearly made some errors while building this track. One particularly...
Hmm... the size of the map is a bit small for my tastes (simply because I do not like to play with small groups), but I'm certain that it'll play...
Can't really think of much right now, but I do remember one map I wanted to nominate... It is Andromeda.
Another Tetradymite? Well damn. I wouldn't be surprised if this map was nominated for a feature as well. There are way too many people amongst...
Lol at redundancy. But yah, I trust you on both statements. Can't wait to see what you've got in store for us!
I'll bet someone has already asked this before, but which gametype do you prefer best, cory21? I'm wondering which one plays out most effectively,...
Well that's a bummer. Oh what am I kidding. I'd totally prefer a new map over an updated one. Is the new map a racetrack? Cuz I haven't seen...
Woah. You actually updated your racetrack? That's probably the first time I've ever seen anybody do that on forgehub (quite pathetic, really). But...
Perhaps turning the spawn box a bit to the left would help. Hopefully that will provide an indication that players are supposed to drive in that...
The gametypes you made work very well, though I'd suggest making another variant whereas players must use ghosts solely to push opponents into the...
I actually kinda like the vertical drives; it's what makes this map different than the rest. You won't have this kind of slick transitioning from...
I apologize if my previous post offended you, but smothering yourself in arrogance and claiming that everything that you've done was faultless is...
Well you won't need to bank it THAT much (0_0)! I mean, I can still get past that part no sweat; it's just that it'd probably be more intense if...
This track is absolutely sick (<--- apparently a synonym for 'good' now-a-days)! One aspect of the course that really hit me was the way that some...
Orly? How's about an empty map? Now THAT would be flawless. Anyways, back to the map. From my observations, it seems as though it would be very...
So true. That's the only issue I had with this map as well. The shield doors at the start aren't angled very well, even if it's probably the...
This is a pretty nub question, but is there only one way to get into the mall once the front door is boarded up?